Building intelligent systems with a focus on creating accessible user experiences. Exploring music production, photography, and video games in my free time. Published researcher, NMSC finalist, and entrepreneurial award winner.
- Currently building - Software and agentic infra @ Lindy
- Studying - Computer Science @ Cal Poly SLO
- Based in - Bay Area, CA
- Seeking - Software engineering internships
Selected projects and tools
- Fere - a desktop platform that maps a local dev environment into a live, interactive service graph, tracking processes, ports, Docker containers, and API routes in real time, with an in-app AI assistant wired into the graph. Won 2nd place ($10K) at Cal Poly's Innovation Quest. · code
- GU-Net - a novel U-Net-based architecture for segmenting diffuse gliomas in T2-FLAIR brain MRIs from the BraTS 2021 dataset, achieving 71.58% accuracy while training on just 1,647 images from 549 scans. Presented at UCSB and published in the Journal of Student Research.
- Orbis - a full-stack observability platform and Python SDK for devs to instrument and track AI agent executions, costs, and performance in real time, with interactive DAG visualizations mapping agent execution graphs.
- Impasse - a full-stack AI negotiation simulator with agentic opponent, coaching, and analysis agents running concurrently, built at a 24-hour hackathon. · code
- Languages - TypeScript / JavaScript / Python / Java / C
- AI systems - PyTorch / LangChain / LangGraph / Deepgram / Ollama
- Web - React / Next.js / Tailwind / Node.js / FastAPI / Svelte / Electron
- Data & workflow - PostgreSQL / Prisma / GraphQL / Supabase / Firebase / Git
Open to internships, collaborations, and interesting problems.




