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Killin' it
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Killin' it

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  1. AIML-3.0-Spec AIML-3.0-Spec Public

    Forked from AIML-Foundation/AIML-2.1-Spec

    1

  2. UnityWindowTitleChanger UnityWindowTitleChanger Public

    This Unity Asset allows you to change the window title of a game. This can be useful for window context when the game is minimized or to see status changes in the Window title, for example a new me…

    C#

  3. gopexllc/FreeUSD gopexllc/FreeUSD Public

    An independent implementation of the OpenUSD (Universal Scene Description) file formats and core data model.

    C++ 3